Галерея, патч для Штурма и другие обновления, Хорошие новости |
|
Здравствуйте, гость ( Вход | Регистрация )
Галерея, патч для Штурма и другие обновления, Хорошие новости |
15.9.2011, 13:36
Сообщение
#1
|
|
Младший сержант Группа: Пользователи Сообщений: 1040 Регистрация: 12.8.2017 Пользователь №: 26936 |
Как и обещал, продолжаем освещение событий, произошедших за последнее время.
Новость первая. Галерея. Снова заработала галерея ВТВ. На данный момент создан альбом для мода World in War: Vietnam. В будущем будут выложены скриншоты и по другим крупным модам. Новость вторая. Штурм Совсем недолго осталось до выхода 6-ого по счету патча для ВТВ2: Штурм. Будет добавлено множество новых моделей оружия, а также различных предметов, таких как: бинты, рем. комплект и пр. Изменения также затронут баланс в мультиплеере. Хорошая новость для тех, кто ждал каких-то изменений, касаемо СССР. В 7-8 патче планируется ввести БС3 (3D модель можете лицезреть на рендере ниже), а также еще несколько, пока что не названных, моделей. Список изменений • Added PPSH41 • Added M50 Reising • Added Lewis Gun • Added Type99 at-rifle grenade dispenser • Added Type99 at-rifle grenade • Added Satchel Charge • Added HDM OSS pistol • Added new grenade F1 3d model • Added new grenade M24 3d model • Added new grenade M24x4 3d model • Added new grenade M39 3d model • Added new grenade M61 3d model • Added new grenade MK I 3d model • Added new grenade N73AT 3d model • Added new grenade PWM 1 3d model • Added new grenade RGD33X3 3d model • Added new grenade RPG40 3d model • Added new grenade RPG43 3d model • Added new grenade Type 4AT 3d model • Added new grenade Type 3AT 3d model • Added new grenade Type97 3d model • Added new grenade Type99 3d model • Added new grenade Type99 Magnetic AT 3d model • Added new grenade Smoke 3d model • Added new grenade Molotov 3d model • Added new Dynamite 3d model • Added new Medkit 3d model • Added new Bandage 3d model • Added new Sandbags inventory 3d model • Added new Allied flamethrower 3d model • Added new Axis flamethrower 3d model • Added new at-mines 3d model • Added new ap-mines 3d model • Added new body armor 3d model • Added orientation points on the minimap • Added highlight of selected units on the minimap • Added tracer display on minimap to follow engagements easier • Added 64 sound buffers option • Added updated unit icons to fit new inventory items • Added accuracy boost on bazookas when shooting at same location multiple times • Added new camera move functions (use direct control movement keys when direct control is disabled to move camera) • Added new mgun sounds • Added shell fx to all small arms • Changed fortifications of HMGs • Changed US Sappers to carry M3A1 instead of Thompson • Changed US At-miners to carry M3A1 instead of Thompson • Changed US AP-miners to carry M3A1 instead of Thompson • Changed Soviet Sappers to carry PPSH41 instead of PPSH • Changed Soviet At-miners to carry PPSH41 instead of PPSH • Changed Soviet AP-miners to carry PPSH41 instead of PPSH • Changed dynamite to explode when hit by an explosion • Changed dynamite to be collectable once thrown • Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc. • Changed some infantry icon hierarchy settings • Changed single units to have a health icon display on the left interface • Changed color of health icons • Changed penetration values of at-rifles to be more streamlined • Changed enter-able sewers to be open on start • Changed US airborne to carry satchel charge instead of dynamite • Changed Soviet tank commander to carry ppsh41 instead of pps43 • Changed flamethrower effect to be less hardware demanding • Changed unit icon hierarchy for better interface layout • Changed riflemen to carry additional 50 mgun ammo • Changed elite infantry grenades to be more balanced • Changed unit group colors • Changed projectiles to disappear much later than before • Changed AT-grenades to blow up when getting hit by another explosive • Changed bloom slicer to on/off box • Changed flaregun to require radio • Changed inventory of scouts • Changed hedgehogs to be placed closer to each other • Changed direct control modifier key to be assignable • Changed inventory of regular squad leader • Changed inventory of assault squad leader • Changed a few ground hit effects to be less system demanding • Increased ammo of all mgunners to 900 • Increased speed of unarmed gun-carriers from 18km/h to 20km/h • Increased speed of armed gun-carriers from 15km/h to 18km/h • Increased speed of Black Prince from 11 km/h to 13 km/h • Increased speed of Churchill AVRE from 12 km/h to 13 km/h • Increased explosion timer of dynamte from 6 sec to 7 sec • Increased uncover radius of officer binoculars • Increased heavy ammo call-ins of officer from 1 to 5 • Increased sandbags build time from 10 sec to 15 sec • Increased range of at-jeep from 30m to 40m • Increased amount of ap mines of engineer trucks from 30 to 60 • Reduced HE shells of all at-guns to 5 • Removed AI shooting at unknown • Removed inventory of basic crates • Removed inventory of stuff crates • Removed ability of nettings to fetch grenades • Removed flare gun from officers • Removed flare gun from scouts • Removed shields from KV-1 • Removed camouflage skin of T-34-57 • Removed unnecessary key bindings in options (it's recommended to reset key bindings) • Removed enforced stationary firing on isuzu mortar truck • Fixed layed mines not showing up as such • Fixed royal engineers icons • Fixed rotating of M30 howitzer • Fixed rotating of HMGs • Fixed M19 turret volumes • Fixed the loading of APCR when using the interface to switch • Fixed missing sound of flare gun • Fixed damage display of stationary 61k AA gun • Fixed Oerlikons inability to shoot at planes • Fixed a buggy human model volume • Fixed dynamite not burning when thrown • Fixed M12 GMC max range • Fixed close firing range of KV-1 • Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click • Fixed range display of Panzerfaust • Fixed inability to repair M4A3R2 Croc main gun Multiplayer • Added unit score display to Assault Zones (Hover mouse over unit and press Shift) • Added display of friends and foes in multiplayer lobby • Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked) • Added ranked balance protection • Added display of player numbers in team games • Added display of total online users • Added chat spam protection • Added multiplayer pointer spam protection • Added special units call in groups (buying one resets timer of group members) • Added new icons displaying special unit groups • Added AT-riflegrenade squad as Japanese special unit call-in • Added chat team/global function • Changed HMGs to have double price in "no tanks" mode • Changed Jeeps to have double price in "no tanks" mode • Changed unit points to display real value more accurately • Changed Isuzu Mortar truck special unit call-in to a regular unit • Changed units to spawn as squad no matter the size in multiplayer • Changed heavy AA guns to be limited 1 per player • Changed trains on Lakeland 4v4 for better balance • Increased recall timer of HMGs from 120 sec to 300 sec • Increased re-call timer of light AAs from 120 sec to 300 sec • Increased re-call timer of mortars from 120 sec to 300 sec • Increased price of officer from 160 MP to 200 MP • Increased CP of scouts from 5 CP to 8 CP • Increased CP of radioman from 6 CP to 10 CP • Increased CP of flamer squad from 5 CP to 6 CP • Increased price of Oerlikon from 160 MP to 170 MP • Increased price of IS-3 from 2000 MP to 2200 MP • Reduced Goliath special points from 2 to 1 • Reduced CP usage of Charge! special attack • Reduced Charge! special points from 3 to 2 • Reduced price of KV-1 from 550 MP to 500 MP • Reduced price of T-34-57 from 550 MP to 500 MP • Reduced price of At-Jeep from 160 MP to 150 MP • Removed maxim from Charge! special attack • Fixed ranked match box overlapping with password confirmation • Fixed points display of support weapons in "no tanks" mode • Fixed some wrong unit points • Fixed minimap of 3v3 Crossing • Fixed a bug with Goliath explosion during spawn protection • Fixed that you could add a friend to blocked and vice versa • Fixed multiplayer pointer sound to no longer appear for the other team • Fixed small map issues Skirmish • Changed medic to carry a single morphine kit • Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes • Fixed edifices on [Japan] Okinawa • Fixed some wrong inventories • Fixed some vehicle crews weapon animations in defence skirmish • Fixed some water dispaly in defence skirmish • Fixed small map issues Новость третья. Обновление для миссии "Урдом". За прошедшие несколько недель автор миссии "Урдом" Металлист выпустил несколько обновлений. Скачать их и посмотреть список изменений вы можете в первом сообщении данной темы. [attachment=56521:attachment] |
|
|
8.11.2011, 16:50
Сообщение
#2
|
|
Группа: Сообщений: 0 Регистрация: -- Пользователь №: |
А можно список по-русски?
|
|
|
11.11.2011, 15:11
Сообщение
#3
|
|
Младший сержант Группа: Пользователи Сообщений: 1040 Регистрация: 12.8.2017 Пользователь №: 26936 |
von_wietmann
Список изменений |
|
|
Текстовая версия | Сейчас: 27.9.2024, 12:10 |